Thursday, 29 March 2012

PlayN Presentation

To get the basics of PlayN, check this great presentation from Lilli Thompson.

Saturday, 10 March 2012

Getting started


PlayN is a cross-platform java-based game abstraction library. Currently it targets:

  • Desktop java
  • HTML
  • Android
  • iOS
  • Flash - not maintained
This means that you can write your game once and build different versions, targeting different devices.
To get started, you'll need to have some programming experience, java, maven2 (or ant) and idea of what you want  to achieve.

To get help:
There are also some sample "games" to examine here.